
{ Last update: 28 Feb 2012 }
Based on Humanoid affinity.
Other affinity varies.
Based on Humanoid affinity.
Other affinity varies.
Mining Tunnel {Completed}
See Fusion List
Click here for Machine / Monster affinity
Mining Tunnel Entrance | ♥-1 | +1exp | +5Gil



Mining Tunnel Winding Tunnels | ♥-1 | +1exp | +5Gil



Boss: Golbakio

These are attainable only by fusion / chance from draw cards / trade with other players:

Complete Collection Bonus: Cheer Mage


Grasslands Cave {Completed}
See Fusion List
Click here for Machine / Monster affinity
Grasslands Cave Entrance | ♥-1 | +1exp | +5Gil


Grasslands Cave Underground 1 | ♥-1 | +1exp | +5Gil


Grasslands Cave Underground 2 | ♥-1 | +1exp | +5Gil


Grasslands Cave Underground 3 | ♥-2 | +3exp | +10Gil


Grasslands Cave Underground 4 | ♥-2 | +3exp | +10Gil


Grasslands Cave Underground 5 | ♥-2 | +3exp | +10Gil



Boss 1: Deadrock
( I looted something or just some Gils, forgot what was it. )

Grasslands Cave Underground 6 | ♥-2 | +4exp | +10Gil



Grasslands Cave Underground 7 | ♥-2 | +4exp | +10Gil


Grasslands Cave Underground 8 | ♥-2 | +4exp | +10Gil



Grasslands Cave Underground 9 | ♥-3 | +6exp | +15Gil




Grasslands Cave Underground 10 | ♥-3 | +6exp | +15Gil




Grasslands Cave Underground 11 | ♥-3 | +6exp | +15Gil



Boss 2: Final Deadrock

These are attainable only by fusion / chance from draw cards / trade with other players:


Complete Collection Bonus: Kyularz


Seaside Cave {Completed}
See Fusion List
Click here for Machine / Monster affinity
Seaside Cave Entrance | ♥-2 | +4exp | +10Gil


Seaside Cave Underground 1 | ♥-2 | +4exp | +10Gil


Seaside Cave Underground 2 | ♥-2 | +4exp | +10Gil


Seaside Cave Underground 3 | ♥-3 | +6exp | +15Gil


Seaside Cave Underground 4 | ♥-3 | +6exp | +15Gil



Seaside Cave Underground 5 | ♥-3 | +6exp | +15Gil


Boss 1: Lidis
( I looted a Banded Tome. )

Seaside Cave Underground 6 | ♥-3 | +6exp | +15Gil




Seaside Cave Underground 7 | ♥-3 | +6exp | +15Gil


Seaside Cave Underground 8 | ♥-3 | +6exp | +15Gil


Seaside Cave Underground 9 | ♥-4 | +8exp | +20Gil


Seaside Cave Underground 10 | ♥-4 | +8exp | +20Gil


Seaside Cave Underground 11 | ♥-4 | +8exp | +20Gil



Boss 2: Super Lidis
( I looted a Command Tome. )

Seaside Cave Underground 12 | ♥-4 | +8exp | +20Gil



Seaside Cave Underground 13 | ♥-4 | +8exp | +20Gil


Seaside Cave Underground 14 | ♥-4 | +8exp | +20Gil



Seaside Cave Underground 15 | ♥-5 | +10exp | +25Gil


Seaside Cave Underground 16 | ♥-5 | +10exp | +25Gil



Seaside Cave Underground 17 | ♥-5 | +10exp | +25Gil




Boss 3: Final Boss Lidis
( Boss card )

These are attainable only by fusion / chance from draw cards / trade with other players:









Complete Collection Bonus: R-2000


Lighthouse {Completed}
View the Deck
Click here for Machine affinity
Lighthouse 1st Floor | ♥-3 | +6exp | +15Gil


Lighthouse 2nd Floor | ♥-3 | +6exp | +15Gil


Lighthouse 3rd Floor | ♥-3 | +6exp | +15Gil


Lighthouse 4th Floor | ♥-4 | +8exp | +20Gil


Lighthouse 5th Floor | ♥-4 | +8exp | +20Gil


Lighthouse 6th Floor | ♥-4 | +8exp | +20Gil


Boss 1: Lawless
( Looted a Banded Tome. )

Lighthouse 7th Floor | ♥-4 | +8exp | +20Gil



Lighthouse 8th Floor | ♥-4 | +8exp | +20Gil


Lighthouse 9th Floor | ♥-4 | +8exp | +20Gil


Lighthouse 10th Floor | ♥-5 | +10exp | +25Gil


Lighthouse 11th Floor | ♥-5 | +10exp | +25Gil


Lighthouse 12th Floor | ♥-5 | +10exp | +25Gil


Boss 2: Super Lawless
( Forgot to note what I got, but it's definitely not the Boss card. )

Lighthouse 13th Floor | ♥-5 | +10exp | +25Gil


Lighthouse 14th Floor | ♥-5 | +10exp | +25Gil


Lighthouse 15th Floor | ♥-5 | +10exp | +25Gil



Lighthouse 16th Floor | ♥-6 | +12exp | +30Gil


Lighthouse 17th Floor | ♥-6 | +12exp | +30Gil


Lighthouse 18th Floor | ♥-6 | +12exp | +30Gil



Boss 3: Final Lawless
( Boss card + some Gil )

These are attainable only by fusion / chance from draw cards / trade with other players:

















Complete Collection Bonus: Apalala


Labyrinth 1 {Completed}
Labyrinth 1 Entrance | ♥-4 | +8exp | +20Gil


Labyrinth 1 Underground 1 | ♥-4 | +8exp | +20Gil


Labyrinth 1 Underground 2 | ♥-4 | +8exp | +20Gil


Labyrinth 1 Underground 3 | ♥-5 | +10exp | +25Gil


Labyrinth 1 Underground 4 | ♥-5 | +10exp | +25Gil


Labyrinth 1 Underground 5 | ♥-5 | +10exp | +25Gil


Boss 1: Labyrinth Fracture
(I've got 1,100 Gil from him)

Labyrinth 1 Underground 6 | ♥-5 | +10exp | +25Gil



Labyrinth 1 Underground 7 | ♥-5 | +10exp | +25Gil


Labyrinth 1 Underground 8 | ♥-5 | +10exp | +25Gil


Labyrinth 1 Underground 9 | ♥-6 | +12exp | +30Gil


Labyrinth 1 Underground 10 | ♥-6 | +12exp | +30Gil


Labyrinth 1 Underground 11 | ♥-6 | +12exp | +30Gil


Boss 2: Super Labyrinth Fracture
(Think I've got 1,200 Gil here.)

Labyrinth 1 Underground 12 | ♥-6 | +12exp | +30Gil


Labyrinth 1 Underground 13 | ♥-6 | +12exp | +30Gil


Labyrinth 1 Underground 14 | ♥-6 | +12exp | +30Gil



Labyrinth 1 Underground 15 | ♥-7 | +14exp | +35Gil


Labyrinth 1 Underground 16 | ♥-7 | +14exp | +35Gil


Labyrinth 1 Underground 17 | ♥-7 | +14exp | +35Gil



Boss 3: Final Labyrinth Fracture
( Boss card and 1k+ Gil )

These are attainable only by fusion / chance from draw cards / trade with other players:











Complete Collection Bonus: Relativity Cannon


NEXT PAGE: MAPS ZONE II

Finishing light hause u get Apalala
ReplyDeleteSeaside Cave Underground 15
ReplyDeleteme i got moon rabbit and full moon rabbit
can may depend what u chose at start ? mecha , human , beast for the dunjon drop ?
That's exactly what happens. The affinity determines which cards you'll get at each level. For example, mecha and monster get cards in a different order than shown here,(this is a humman affinity list) but they are the same cards eventually... except for two, which each affinity is missing. You must trade another affinity for the missing cards, one from each of the other two affinities. It doesn't matter which affinity you are, each affinity has an exclousive card, and is missing one card from each of the other affinities. Trade a card only you have for a card you need.
Deletedepending if your mecha, human, or beast. What you see is for human, mecha, and beast have defrent cards per floor; So it's best to have 3 accounts so you can get all cards to finish each level. Have fun and good luck.
ReplyDeletein map 1 sea side cave you forgot about the hybrider set
ReplyDeleteAh yes I did, thanks for spotting it. :)
DeleteEvery single one of these is out of date. Check them.
ReplyDeleteThey aren't out of date, fool, they are what he got. You have a different pool of cards than he does.
DeleteYou should have a tab where you can choose from mecha, human, or beast to see what cards are in those maps for those types. That is a lot of work but it would be cool to see them all. Especially for your own affinity.
ReplyDeleteWhat are devils hearts and flame eyez used for
ReplyDeleteTo unlock duties- that is, to unlock the next step in the map. You are on legend cards for mobage, right. On facebook the next steps were already unlocked. On the phone version, only the first steo on each map is unlocked and you need to pay with these cards.
DeleteSo, the cards from Labyrinth I that Humanoid can't get are: PR70 and Utan (Female)
ReplyDeleteWhat are the cards that Mecha and Monster can't get? (So I can make a good trade offer)
for monster affinity it's barrack. and PR 70 that can't be found. Monster affinity has Utan female.
DeleteMecha affinity has PR70.
help, someone has the card PR70? my code is NTExMTA2
ReplyDelete