Keep fusing this card to itself!
★☆☆☆☆☆☆☆☆
Name: Galkzarck A
Type: Humanoid
Sells for 150 Gil
BASIC
Att: 90 / Def: 90 / Cost: 22
EMPOWERED FUSION
Galkzarck B
Att: 118 / Def: 118 / Cost: 22
Galkzarck C
Att: 140 / Def: 140 / Cost: 22
Galkzarck D
Att: 163 / Def: 163 / Cost: 22
Galkzarck E
Att: 185 / Def: 185 / Cost: 22
Galkzarck F
Att: [?] / Def: [?] / Cost: 22
Galkzarck G
Att: [?] / Def: [?] / Cost: 22
Galkzarck H
Att: [?] / Def: [?] / Cost: 22
Galkzarck I
Att: [?] / Def: [?] / Cost: 22
Galkzarck J
Att: [?] / Def: [?] / Cost: 22
LEADER SKILL
Nothing
^ Cost: 300 Gil ^
( Galkzarck J x Galkzarck A = Inblumed A )
^ Cost: 300 Gil ^
( Inblumed A x Galkzarck A = Inblumed B-J / Vibude A )
^ Cost: 300 Gil ^
( Vibude A x Galkzarck A = Vibude B-J / Kraiser A )
^ Cost: 300 Gil ^
( Kraiser A x Galkzarck A = Kraiser B-J / Lindblum A )
^ Cost: 300 Gil ^
( Lindblum A x Galkzarck A = Lindblum B-I )
^ Cost: 300 Gil ^
( Lindblum I x Galkzarck A)
^ Cost: 900 Gil ^
( Any of the Galkzarck-to-Lindblum cards may be used. )
^ Cost: 900 Gil ^
Card series from Sea Tower
★☆☆☆☆☆☆☆☆
Name: Galkzarck A
Type: Humanoid
Sells for 150 Gil
BASIC
Att: 90 / Def: 90 / Cost: 22
EMPOWERED FUSION
Galkzarck B
Att: 118 / Def: 118 / Cost: 22
Galkzarck C
Att: 140 / Def: 140 / Cost: 22
Galkzarck D
Att: 163 / Def: 163 / Cost: 22
Galkzarck E
Att: 185 / Def: 185 / Cost: 22
Galkzarck F
Att: [?] / Def: [?] / Cost: 22
Galkzarck G
Att: [?] / Def: [?] / Cost: 22
Galkzarck H
Att: [?] / Def: [?] / Cost: 22
Galkzarck I
Att: [?] / Def: [?] / Cost: 22
Galkzarck J
Att: [?] / Def: [?] / Cost: 22
LEADER SKILL
Nothing
^ Cost: 300 Gil ^
( Galkzarck J x Galkzarck A = Inblumed A )
^ Cost: 300 Gil ^
( Inblumed A x Galkzarck A = Inblumed B-J / Vibude A )
^ Cost: 300 Gil ^
( Vibude A x Galkzarck A = Vibude B-J / Kraiser A )
^ Cost: 300 Gil ^
( Kraiser A x Galkzarck A = Kraiser B-J / Lindblum A )
^ Cost: 300 Gil ^
( Lindblum A x Galkzarck A = Lindblum B-I )
^ Cost: 300 Gil ^
( Lindblum I x Galkzarck A)
^ Cost: 900 Gil ^
( Any of the Galkzarck-to-Lindblum cards may be used. )
^ Cost: 900 Gil ^
Card series from Sea Tower
I suggest to keep your "Galkzarck A" cards to fuse with "LINDBLUM" cards or greater. :)
ReplyDeleteWhy is that? -Mat
ReplyDeleteIt's a faster way to get to the final card. At first, I've fused 4-5 "Galkzarck A" and only the alphabets kept stacking up. Only to find a "Lindblum A" later and then another "Galkzarck A". They can be fused to become a "Lindblum B" and so on. So you can save alot of "Galkzarck A" cards which will be used to fuse other greater cards later. At least, that what I think.
DeleteAh okay. I fused mine to an Insblume card. Oh well. I am on I think G so far. -Mat
ReplyDeleteThe stacking of this is just stupid. I have an "Inblumed D" (which I got by fusing 15 "Galkzarck A" cards), "Vibude A", and a "Lindblum A". I got the "Vibude A" and "Lindlum A" by chance and now all my fusing of "Galkzarck A" cards has been a waste.
ReplyDeleteI feel like this was a bad plan. Also, it frustrates me that they still haven't finished developing the chapter, because I got a ton of "Coral Reef" and "Coralkoko" and I don't know if I should save them or not because they currently don't evolve.
The coral cards are not evolvable and they takes up space. I can't find any possible way to evolve them either, other than using them as low level regents or sell them off for gil.
DeleteI think the letters go up up J and then you get the next card or evolution of the Cards. You can get them y chance or with fusing Galzarcks
ReplyDelete